Star Wars Edge of Empire

Roleplaying Game -  Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice…

Those seeking to turn a serious profit from what they discover as they explore the Outer Rim become Traders. The Trader Specialization Deck represents a new wealth of resources for the specialization, permitting easy access to the text of its talents and artwork to further immerse you in your games.

Each Specialization Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
This deck requires the Edge of the Empire Core Rulebook and includescards for all 20 talents avaiable in the Trader specialization.
£4.50
MRP £6.00

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The Scholar Specialization Deck keeps the text of your character's talents close at hand, allowing you to use them swiftly, rather than pause at critical junctures to look them up.

Each Specialization Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
£4.50
MRP £6.00

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The Outlaw Tech Specialization Deck keeps the text of your Outlaw Tech’s talents close at hand, allowing you to use them swiftly, rather than pause at critical junctures to look them up.

Each Specialization Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
£4.50
MRP £6.00

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The Surivalist Specialization Deck keeps the text of your Survivalist’s talents close at hand, allowing you to use them swiftly, rather than pause at critical junctures to look them up.

Each Specialization Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
£4.50
MRP £6.00

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The Driver Specialization Deck keeps the text of your Driver’s talents close at hand, allowing you to use them swiftly, rather than pause at critical junctures to look them up.

Each Specialization Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
£4.50
MRP £6.00

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The Enforcer Specialization Deck keeps the text of your Enforcer’s talents close at hand, allowing you to use them swiftly, rather than pause at critical junctures to look them up.

Each Specialization Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
£4.50
MRP £6.00

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The Demolitionist Specialization Deck keeps the text of your Demolitionist’s talents close at hand, allowing you to use them swiftly, rather than pause at critical junctures to look them up.

Each Specialization Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
£4.50
MRP £6.00

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The Heavy Specialization Deck keeps the text of your Heavy’s talents close at hand, allowing you to use them swiftly, rather than pause at critical junctures to look them up.

Each Specialization Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
£4.50
MRP £6.00

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The Hired Gun Signature Ability Deck keeps the text of your Hired Gun’s Signature Abilities close at hand, allowing you to use them swiftly, rather than pause at critical junctures to look them up.

Each Specialization and Signature Ability Deck contains:

  • 2 cover cards (including a reference guide for each deck)
  • 20 standard sized talent cards
£4.50
MRP £6.00

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The Star Wars®: Edge of the Empire Beginner Game features a complete, learn-as-you-go adventure. Pre-generated character folios keep rules right at the your fingertips, while custom dice and an exciting narrative gameplay system make every roll into a story. Detailed rules provide for hours of entertainment as you create your own adventures and tell your own tales of a galaxy far, far away!
£30.00

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The Star Wars universe is at your fingertips with the Star Wars®: The Edge of the Empire™ Core Rulebook, the heart and soul of your Edge of the Empire campaign. The 448-page Core Rulebook includes everything players and GMs need to begin their Star Wars roleplay campaign
£50.00

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Keep your Star Wars roleplaying campaign focused on the action with the Star Wars®: Edge of the Empire™ Game Master’s Kit. The GM Kit includes a GM screen that keeps a host of useful pieces of information right at the GM’s fingertips during gaming sessions. It also provides useful information about using the game’s nemesis system in your campaigns, and it includes complete adventure for GMs to carry their players beyond the events of the adventure featured in the Core Rulebook.
£17.00

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One galaxy. Three games. One set of dice.

The Star Wars movies are full of dramatic twists and turns, and Star Wars® Roleplaying Dice translate the action to your games of Star Wars®: Edge of the Empire™, Star Wars®: Age of Rebellion™, and the upcoming Star Wars®: Force and Destiny™.

Star Wars Roleplaying Dice come fourteen to a pack and allow players and GMs to quickly determine the success or failure of actions in the game, while advancing the story’s narrative with advantages and threats.

£15.00

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Beyond the Rim is the first full-length adventure for the Star Wars®: Edge of the Empire™ Roleplaying Game. When new rumors add credence to old smugglers’ tales of a long-lost Separatist treasure ship, it’s time for a handful of intrepid explorers, scrappy smugglers, and cunning academics to fire up their hyperdrive and embark upon a fantastic journey to the farthest regions of the Star Wars galaxy. Fantastic adventures await those who seek to discover what really happened to the Sa Nalaor!
£25.00

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Enter the Unknown, a supplement for the Star Wars®: Edge of the Empire™ Roleplaying Game, features new content for the Explorer career. Explorers will find all-new specializations, talents, and signature abilities, while all players will benefit from new character, vehicle, and equipment options. Enter the Unknown also provides tools for making stronger and more diversified characters. Meanwhile, GMs can find advice on incorporating the themes of exploration, trade, and hunting into their campaigns. It’s time to Enter the Unknown!
£25.00

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Suns of Fortune is a 144-page sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game that allows you and your friends to explore the fantastic opportunities and dangers found within the Corellian Sector, the birthplace of Han Solo and Wedge Antilles. Discover three new species, exotic weapons, dozens of vehicles, nine modular encounters that Game Masters can use in any Edge of the Empire campaign, and more!
£34.00

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At the Edge of the Empire™, you can find yourself pitted against an array of deadly enemies bent on your destruction. When negotiations fail, make sure you’re prepared to shoot first with Dangerous Covenants!
£25.00

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Scrape together a crew and prepare for the heist of a lifetime in The Jewel of Yavin, a ninety page adventure supplement for Star Wars®: Edge of the Empire™.

Set in Bespin’s Cloud City, The Jewel of Yavin includes plenty of opportunities for all characters to shine as they work to steal the priceless corusca gem.

£25.00

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Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars®: Edge of the Empire™. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances that come their way. Three new specializations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GM's and other players will find new gear and setting information to bring the Edge of the Empire to life.
£25.00

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In its 144 pages, Lords of Nal Hutta offers Game Masters all the information they need to bring the most corrupt and lawless stretch of the galaxy to life. The book places everything you need to base a campaign in this infamous region at your fingertips, including information on over a dozen planets and their history, people and culture, points of interest and plot hooks, as well as local creatures and challenges.
£34.00

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Fly Casual is a 96-page sourcebook for Smugglers in the Star Wars®: Edge of the Empire™ Roleplaying Game. It adds new content for Smuggler characters as well as any other characters interested in pursuing fame, fortune, and glory without bowing to harsh laws or society’s demands. Risk and opportunity are two sides of the same coin, and in a galaxy riven by war, opportunities abound for those willing to take the risks. However, flying from one planet to another, sneaking past Imperial patrols, and dealing with the scum of the galaxy is not just a job; it is a way of life. For those men and women drawn to this lifestyle, its opportunities, its freedoms, and its thrills, Fly Casual offers a terrific haul of new character options, equipment, ships, modifications, and potential jobs.
£25.00

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Within this book’s 96 pages you’ll find complete gazetteers for Ord Mantell and the oasis world of Saleucami, full-color illustrations, numerous new adversaries, and plentiful tips to help Game Masters easily run the adventure. A complete adventure in itself, Mask of the Pirate Queen can be easily integrated into an ongoing Edge of the Empire™ campaign or used as the launching point for a series of smuggling, spying, or bounty hunting escapades.
£25.00

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Special Modifications, a sourcebook for the Star Wars®: Edge of the Empire™ roleplaying game, brings new specializations and signature abilities to the Technician career. Its 96, full-color pages also include new playable species and copious amounts of gear including cybernetics, slicing tools, construction tools, and remotes. Finally, the book contains detailed guidelines for crafting devices, weapons, and droids of your own invention, as well as new slicing actions and expanded rules for running slicing encounters in your roleplaying adventures.
£25.00

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No Disintegrations, a sourcebook for the Star Wars®: Edge of the Empire™ roleplaying game gives you the tools and talents necessary to succeed as a Bounty Hunter, as well as the adventure material that Game Masters need to make that hunt thrilling, suspenseful, and a good challenge. Within its ninety-six full color pages you’ll find new species, three Bounty Hunter specializations and two Signature Abilities, plenty of iconic vehicles, sophisticated gear, and much more.
£24.00

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